XBee Code Development in Beekit v.1.6.0

Hi !!!

In implementing the 1011 to create the codebase in beekit I only creates a folder. For example, the folder Beekit MAC Codebase 1.0.0 only makes me: _Info, MAcApps, PLM and MacStandalone and I do not generate the folder MacPhy and SSM.

By working with Beekit 1.6 gives me error loading codebase

Any solution to work with the code?
Attached error generated by Beekit loading codebase

thanks

hi,

here is the sequence:

Licenses:
–CodeWarrior edition SE has unlimited license, but can only take 32K of C++ bits
–beekit has unlimited license for SMAC

1)—instal beekit software
2)—go inside program_files/freescale/codebases/
3)—copy BeeKit HCS08 SMAC Codebase 1.0.5 and rename it to BeeKit SMAC Codebase 1.0.4
4)—run setup.exe from MaxStream. This will automatically change the files inside BeeKit SMAC Codebase 1.0.4
5)—rename BeeKit SMAC Codebase 1.0.4 to BeeKit SMAC Codebase 1.0.1 custom (steps #3 to #5 are required in order to make it exportable)
6)—add this new codebase to beekit, and start a new project
7)—select WirelessUart
8)—Solution/Export
9)—invoke CodeWarriror IDE
10)—File/Import opend .xml file from c:\gfl PC BKU\xbee_solutions.…

good luck,
george