Debug filesystem uses PC harddisk

Hello,I have a rather strange (to me) problem concerning the NetOS6 Flash File System together with the FILESYSTEM_FOR_CLIBRARY: After initializing the file system (bsproot.c) any access using the C interface (e.g. fopen() ) targets the project directory on my PC, where the image.bld is stored; but not the FFS on my device. While this might be a nice feature sometimes, I don’t want it now, but I don’t know how to get rid of it. I found nothing in the FFS documentation. BTW When using FTP the FFS is (correctly) used. Does anybody know what to do? Thanks & best regards, Gordian