Is there a known DynamicC 9.62 floating point bug?

I’m working on a program that contains somewhat intensive floating point math calculations. In a nutshell, I can compile and run the program using DynamicC 7.33TSE and all is well. When I compile it with 9.62 the program either locks up during the calculations or calculates wrong numbers. Exactly the same source file works consistently in 7.33. Unfortunately I need to include SNMP support in the program which 7.33 does not provide. Any ideas?

Any known bugs are patched using the accumulated patched libraries at under Development Software and Sample Code.